bi map indirdim birkac edit yaptım ilkte F9 yaptığımda test yapabiliyodum fakat şimdi f9 basınca bu hatayı alıyorum yardım edin acil
Kod:** Executing... ** Command: Change Directory ** Parameters: C:\Program Files\Counter-Strike 1.6 ** Executing... ** Command: Copy File ** Parameters: "C:\Users\Turker\Desktop\jail_thrones_v1\jail_thrones_v1.map" "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.map" ** Executing... ** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlcsg.exe ** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlcsg.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" Entering C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 7 brushes (totalling 46 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.27 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.41 seconds) Using Wadfile: \program files\counter-strike 1.6\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \program files\counter-strike 1.6\valve\halflife.wad - Contains 67 used textures, 97.10 percent of map (3116 textures in wad) Using Wadfile: \program files\counter-strike 1.6\cstrike\got.wad - Warning: Larger than expected texture (3400812 bytes): 'GOT_LOGO' - Warning: Larger than expected texture (204812 bytes): 'GOT_AFIS' - Contains 1 used texture, 1.45 percent of map (4 textures in wad) added 8 additional animating textures. Warning: ::FindTexture() texture PI_GRNMETAL not found! Warning: ::LoadLump() texture PI_GRNMETAL not found! Texture usage is at 0.76 mb (of 4.00 mb MAX) 1.06 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlbsp.exe ** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlbsp.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...1000...1500...2000...2104 (0.06 seconds) BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1.prt' SolidBSP [hull 1] 500...1000...1500...2000...2297 (0.06 seconds) SolidBSP [hull 2] 500...1000...1500...2000...2183 (0.05 seconds) SolidBSP [hull 3] 500...1000...1500...2000...2303 (0.06 seconds) 0.87 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlvis.exe ** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" hlvis 3.4 SSE 2 V2.0 (Mar 29 2009) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlvis.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" 950 portalleafs 3059 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.41 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.27 seconds) average leafs visible: 98 g_visdatasize:38632 compressed from 113050 3.71 seconds elapsed ----- END hlvis ----- ** Executing... ** Command: D:\VALVEH~1.5\Compile\ZHLT34~1\hlrad.exe ** Parameters: "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" hlrad 3.4 SSE 2 V2.0 (Mar 29 2009) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: D:\VALVEH~1.5\Compile\ZHLT34~1\hlrad.exe "C:\Program Files\Counter-Strike 1.6\cstrike\maps\jail_thrones_v1" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'D:\VALVEH~1.5\Compile\ZHLT34~1\lights.rad'] [59 texlights parsed from 'D:\VALVEH~1.5\Compile\ZHLT34~1\lights.rad'] 7091 faces Create Patches : 66053 base patches 0 opaque faces 665297 square feet [95802864.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file https://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem ----- END hlrad ----- ** Executing... ** Command: C:\PROGRA~1\COUNTE~1.6\cstrike.exe ** Parameters: +map "jail_thrones_v1"