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Hlcsg Sorunu [ ÇÖZÜLDÜ ]
#1


** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files (x86)\OyunSunucum\Counter-Strike 1.6"




** Executing...
** Command: C:\Users\windows7\Desktop\zlht\hlcsg.exe
** Parameters: "c:\users\windows7\desktop\arizona3"


hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Users\windows7\Desktop\zlht\hlcsg.exe c:\users\windows7\desktop\arizona3
Entering c:\users\windows7\desktop\arizona3.map


Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]


noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]


Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]


26 brushes (totalling 156 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.42 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.54 seconds)


Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\valve\csplague_scarty_1.wad
- Contains 12 used textures, 6.94 percent of map (36 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\valve\example.wad
- Warning: Larger than expected texture (235412 bytes): '{TREE010'
- Warning: Larger than expected texture (243232 bytes): '1408365590_223F'
- Contains 126 used textures, 72.83 percent of map (3571 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\valve\halflife.wad
- Contains 24 used textures, 13.87 percent of map (3116 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\valve\scarty.wad
- Contains 9 used textures, 5.20 percent of map (437 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\cstrike\cs_havana.wad
- Contains 0 used textures, 0.00 percent of map (122 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\cstrike\cstrike.wad
- Contains 1 used texture, 0.58 percent of map (123 textures in wad)
Using Wadfile: \program files (x86)\oyunsunucum\counter-strike 1.6\cstrike\de_piranesi.wad
- Contains 0 used textures, 0.00 percent of map (160 textures in wad)


added 23 additional animating textures.
Warning: ::FindTexture() texture OYUN6 not found!
Warning: ::LoadLump() texture OYUN6 not found!
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map




----- END hlcsg -----

Bana Burda Sorunun ne Oldugunu söyleyebilecek varmı 5 saattir bununla uraşıyorum...

Skypeden'de yardımcı olabilirsiniz... = ArizoNa-Burak


Messages In This Thread
Hlcsg Sorunu [ ÇÖZÜLDÜ ] - by benerr - 31-08-13, 20:59
Cevap: Hlcsg Sorunu - by scarty - 31-08-13, 21:13
Cevap: Hlcsg Sorunu - by benerr - 31-08-13, 22:33
Cevap: Hlcsg Sorunu - by xRteam45 - 01-09-13, 01:25
Cevap: Hlcsg Sorunu - by scarty - 01-09-13, 14:23
Cevap: Hlcsg Sorunu - by lonely16 - 02-09-13, 00:12
Cevap: Hlcsg Sorunu - by scarty - 02-09-13, 01:53
Cevap: Hlcsg Sorunu - by Nefesim - 02-09-13, 10:17
Cevap: Hlcsg Sorunu - by benerr - 01-09-13, 10:27
Cevap: Hlcsg Sorunu - by Nefesim - 01-09-13, 11:45
Cevap: Hlcsg Sorunu - by benerr - 01-09-13, 11:52

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